So, I spent about 5-6 hours making a psuedo-non-Euclidean lab/dungeon themed battle royale in Gimkit. The problem is, it’s extremely barebones. It’s just 49 different rooms in a maze format. What kind of gameplay expanding (make your own weapon) or quality of life (popup showing number of portals found, there being more weapons than the common QP) should I add? All answers (within reason, I have 64% left) are acceptable!
Maybe a thing allowing you to drink chemicals that make you pass out and you have to go through a strange world? Idk,
I might have worded this wrong. Sorry. I finished the map, and I am looking for things to add/put into it.
Um…what is that?
Maybe a cell with a sentry test subject for aesthetics?
Psuedo-non-Euclidean basically just means turn left four times does not equal ending up where you started. Lab/dungeon is the theme, and battle royale is the game mode.
That could work! Would it be in a secluded section or wide open? (As you can tell, I suck at design)
How about a soul extraction machine? When turning on the device, a player in one zone gets hit by a laser to deal for example, 25 damage, while the player in the other zone gets healed for 25 hp?
I think it would be closed off. You could use barriers as glass.
I guess you could also make this a type of trap in your maze/lab, like when you find a control room, turn on invisible lasers and see how many players you can drain health from.
That’s really clever! On my original plans (I wrote down the layout before building), rooms 18 and 26 were going to be linked. Now I have a cool reason why! Also, what should I put in a wide open pvp arena?
Maybe some ice mines or speed pads?
No, like the room it’s in would be easy or hard to get to.
Maybe you could make a secluded balcony above it with sentry scientists taking notes.
Hard, I think. Unless the place is in ruins, it would be well defended.
What do you mean by ice mines?
Land mines that slow you down or freeze you in place, I think.
A trigger that when stepping on it, it will slow you down briefly.
That’s a great idea! I’ll keep this open until tomorrow, so I can get some ideas from other people who go to bed at a decent time can’t log in right now!
You could also add a random debuff generator in your map somewhere that generates random buffs/debuffs like extra damage, turning on a barrier to plunge the map into semi-darkness, randomly closing doors, etc, every now and then.