Restrict access to certain parts of the map

I want to restrict part of my parkour map for people who don’t have access that I give them.
Is it possible?
If it is can you tell me how to do it?

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I think you may need to use buttons or sumsort of wiring

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Here you go! Search before posting please! (No Images tho)


Welcome to the forums! Make sure to read the rules!
Mark a solution if your question is solved!

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So, like admin commands? Make an admin-access-only area (Like, the game maker spawns there or smth) and have buttons that transmit on channels that open up barriers that block off certain areas. I think that’d work ;-;


They want to be able to give certain players access to areas they usually can’t enter. I don’t think you need much more context to be able to solve the problem. Plus, it looks like this is pretty much solved. We should probably stop replying (or editing, in my case ;p).

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Set the barrier to have activation scope of ‘player’. Then, when you have a player reach the requirement, broadcast on the channel that activates the barrier.

If you want an admin like system, I devised one for @Nate1 but for respawning players instead of activating a barrier. (Nate can you pwetty pwease mark a solution?)

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Simple. Use a barrier device. (Why are ya’ll over complicating this, it’s literally that easy ._.)
If you want something like a team based barrier that blocks certain teams, then use this.

(No pictures, unfortunately)

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just did @some_kid! Thanks for the assistance.

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We don’t know if OP wants to use teams for something else.
Also, changing a player’s team forces them to respawn, so changing it whenever might be troublesome.

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just make a button only the host can use, this button allows you to choose teams, and that team gets spawned in with a key card or something and that I the only way to access that area

Wait how do you do that?

Well, assuming your game is on FFA (Free for All) host is always and only going to be Team 1. So, you could have a button restricted to only Team 1 members, which will be only the host.

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How would you do that?? I would want to do that too, but never works out for me.

Lifecycles broadcast as the host, so you could have a lifecycle broadcast to activate a button with player activation scope. I also believe relays can broadcast as the host, but I’m not sure.

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Hang on, or you set a host spawn pad… and the host spawns in a random area, from which they can abuse players…

UMM that kinda concerning anwyways You can like add like host settings or like write code

Congratulations, you just made yourself look like an idiot while trying to seem smart.

Please read further than just one or two posts. OP wasn’t clear in their original post, yes, but scroll further and you can evidently see OP asking how to make a host-only section. Your only notable reply here is just repeating what @CommanderGOAT said, but in a more unpleasant tone. His post was completely fine until you had to add your poorly strung, passive-aggressive comment.

Ehh, OP stated it’s meant to be restricted to everyone but host, didn’t he? You’re pretty much stripping the concept of its entire purpose. Also, anyone can just find a button, so that idea seems really pointless and rushed. It’s really a dingy design.

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