I’m making a team deathmatch game, and I don’t want a team to enter the other team’s base. How do I do that?
You can use a team scoped barrier, there is a scope setting in the barrier device.
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If you need more information, place a barrier that covers the teams base, set the scope setting to team, and place a lifecycle wired to a specific team relay wired to the zone to deactivate it.
Anyways I’m starting my grind for community guides to establish myself on top of the forum again
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You can use wire repeaters to filter wire pulses by team. Basically have a wire clock, or repeating wire circuit, and run it into the wire repeater.
You can set the sentries to be on the team whose base their guarding