yeah that was what i was trying to say. I’m not that good at making words clear.
I have a idea. So, basically, using block code, I saw this guide that you could make randomized loot boxes. You could do that, but change it up by using triggers to make them teleport to another place on the mini game map.
Do you need help with the randomizer?
You can save a lot of memory using the group function of teleporters because that is random, and it doesn’t require blocks. Good thinking though!
That’s what the post is about lol.
Thanks! I appreciate it! I’m trying to learn the ways of Gimkit currently, so I’m always trying to learn something new.
Randomizers with teleporters have a shortcut. We use the group function to make a random spot.
I forgot about that.
With that though, depending on how you place the teleporters, each one will link to the one before or after it. Example: Placed A,Place B, Place C. A connects to B. B connects to C. A doesn’t connect to C. That’s what I’m trying to do. I think the example is confusing but if you get the idea, ty.
So if your issue solved?
Eh not really because of the whole only one teleport.
Did you try mine?
so, when you finish minigame a, you get teleported to minigame b? I’m confused how it is random…
It doesn’t really mention teleporters, just a randomizer. Plus I don’t know how that would apply to the teleporters because I don’t think teleporters have blocks.
Is only your starting point randomized? And after that, it follows the flow?
Yes, only B. Not C, D, E etc.
so, when you finish minigame a, make it teleport you to a teleporter in group b, and when you finish minigame b, make it teleport you to a teleporter in group c
I don’t understand what some people are saying. I think some of the explanations are too complicated or I just don’t get it. My bad, didn’t know
It’s fine!
Anyway, I am confused about what you need to do. is it random, or is it when they finish minigame a, go to minigame b, and when finish minigame b, go to minigame c?