So im making an mmorpg and have implemented a pseudo health system, what im not sure of is a way to make weapons from the base game without pseudo health damage a characters pseudo health is there a way to do that?
What is Pseudo health
Basically its a property that tracks what you decided is health Pseudo-Health, what it does, how to use it (Difficulty: )
but this explains it better
I’d think of setting it to 100 on “Knocked Out” Lifecycle, and if the pseudo health is 0 respawn and set it back to 100?
OK so you are trying to use weapons that work with the system, is that correct?
I did make it but decided not to add it because it just works weird.
Ok but what about a live way to show the damage you take?
An overlay displaying pseudo health?
yes i think, Im asking about the weapons Gimkit provides being used with pseudo health
You can’t do that I think, there isn’t a "Damage Detector’’ thing
but how would the overlay track the player live health instead of just what i define as health
I dont think you can track the actual health other than the alternate one.
I know that there isnt, but if we work on it we can most likely figure it out which is why i asked (We as in the entire community)
I’ll try to find something right now
I looked in blocks there isn’t a “player Health” thing on there…
okay well imma still try and leave it open in case someone figures it out…
Thanks for trying!
you probably couldn’t create a bar like it does for the actual health, but you could probably use a game overlay to show the property of health.
I have, and almost anything is possible in gimkit, even things previously thought impossible have been done now