Player coordinates how do you use them?

Well, I was wondering how you use the Player coordinates

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First off, could you change this topic to help? There should be an edit button next to the title of the post.

Secondly, the player coordinate device is simple.
There should be settings that allow you to update a property when the player coordinates are updated. You can name the properties correspondingly, “x” and “y”. These are now your players x and y coordinates. these properties need to be number based, and if your game is multiplayer, they should be set to player scope. You can edit properties through the property device.

If you need anymore info, ping me please!

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just do this Player Coordinates Overlay 3/10 - Community Made Guides - Gimkit Creative
sorry if photos dont work

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The player coordinates device detects when a player moves and transmits a channel.

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your welcome @JEFX_OFFICIAL :slight_smile:

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Just an overall overview (holy English bro) of the player coordinates device:

  • It tracks their y-value (height for platformer, up-down for top-down) and x-value (left-right)
  • You have the option to store these values in a property (don’t forget your property device), so you can easily access these values
  • A common example use is a height tracker- using a y-coord property in overlay blocks to display the height
  • You can also use these to track when the player hits the floor, as a checker can check the property whenever it updates to see if it equals 0

Hope this answers some questions you might have had!

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Welcome to the forums @Jacqueline !

This isn’t specific enough, but they can be used to track height in platformers Search before posting! There are guides on the forums

Player Coordinates Overlay 3/10

hope this helps!

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