Intro
So, I thought of a new method to do pseudo teaming and I have no idea if it is good because I barely tested it. However, I do know that it allows the dropping of items. I came accross this while trying to help @tspentakota in the post:
How it Works
I’ve seen snippets of things called property teaming and I think this is it. Basically, this guide uses player scoped properties to try to recreate the team system. I’m calling this a new type of pseudo teaming and not like, property teaming, because it recreates a already made system in a more versatile way.
Guide(s)
Disclaimer
This method of pseudo teaming has been very lightly tested and might have flaws. If any problems are found, try to fix them yourself first then, if unsuccessful you can tell me and I can try to fix it.
Specific Team Amount (Random Split)
Devices you'll need
- A place where the player is forcefully placed (ex. spawn pad, teleporter…)
- 1 Trigger
- 1 Property
Step 1Place one trigger on the spawn pad/teleporter.
Trigger Settings
These are the only two options you need to change:
Trigger Blocks
When Triggered…
Set the max to be however many teams you want.
Step 2Place the property and name it “team” or something along the lines of that.
Cooperative Team
Devices you'll need
- A place where the player is forcefully placed (ex. spawn pad, teleporter…)
- 1 Trigger
- 1 Property
Step 1Follow steps 1-2 for the Specific Team Amount (Random Split).
Step 2Change the Trigger’s block to this:
FFA (Free For All)
Devices you'll need
- A place where the player is forcefully placed (ex. spawn pad, teleporter…)
- 1 Trigger
- 2 Properties
- 1 Counter
Step 1Follow steps 1-2 for the Specific Team Amount (Random Split)
Step 2Place down the second property and name it “Team Index” or something like that. Use the same settings as the “Team” property.
Step 3Place the counter and wire the trigger to it:
(Trigger) Triggered --> (Counter) Increment Counter
Counter Settings
Step 4Change the Trigger’s block to this:
Specific Team Amount (Even Split)
Devices you'll need
- A place where the player is forcefully placed (ex. spawn pad, teleporter…)
- 1 Trigger
- 2 Properties
- 1 Counter
Step 1Follow steps 1-3 for the FFA (Free For All)
Step 2Give the counter a target of however many teams you want. And change these settings:
Step 3Change the Trigger’s block to this:
and repeat the
else ifs
for however many teams you want.
Thanks for Reading!
P.S
Sorry, I couldn’t figure out the “split into size” option.