the essence of the game is to press the button, the game will talk to you while you play, so this is what SHOULD be in the levels
+corridor (it can be expanded)
+button (you can see it at the end of the level)
+door (it is not there yet but it will be, you can think of something like you can go in it, but it is closed in all levels)
+plot of the level (the game should talk to you)
if you have any questions, ask, I need levels, use your imagination! I will use your ideas, since there should be at least 30 levels (6-8 have been made)
also this is how the game looks in the original
and here are a few of my posts if you want to understand the game more
also in the game there MAY be a “cardboard man” who is an unfinished GOOD cardboard man, it’s more like a secret character, he can help you, in some levels he can appear sometimes
I also thought about the first one, but it won’t be pretty, the project is big and quite complex, the teleporter will teleport abruptly, and it will be noticeable, which is why it won’t be pretty
Zoom out, then back in to show it, maybe camera point/view, then have a stretch of plain where everything is identical, and create a loop with another identical strip which you teleport fro one to another, back and forth…?
Maybe you can add a selector to build a maze? If it’s the wrong input, then you will wander in circles. If it’s right, you only need a couple of turns to complete it.