Quick question tho. How do you create a block?
2 Likes
Blizzy
November 27, 2023, 11:32pm
34
Only some devices have it. Look on the left, if there is a section that says Blocks, that’s it.
4 Likes
Well only specific devices have blocks, but in the trigger, click on it, then on the upper left corner, there should be something that says “blocks”
5 Likes
Oh OK, I thought it was in settings. Thanks!
2 Likes
Haiasi
November 27, 2023, 11:34pm
37
Hello everyone! This will be a long series type of thing all about block code. I will make multiple guides with each chapter in them. Each chapter will be a part of a section, and in every chapter there will be lessons. Many guides have so far been made for block code in GKC, but none have been completed. For this fact, I have made this new one. Anyone who wants to help will be able to as I will always ask for sugestions, and I will make each post a wiki.
WARNING
If you decided to edit one of …
This is a wiki guide. That means that anyone can edit it. Feel free to add to this guide as long as it contributes to the guide.
Introduction
I just want to thank everybody who has ever helped me understand block code, such as, but not restricted to @Blackhole927 , @getrithekd , and @ClicClac .
The Chapters:
These are the chapters for “Essence of Block Code”.
Chapter 1: An Introduction to the Interface ← Current guide
Chapter 2: Mathematics and Basics of the Essentials
Chapter 3: An Introductio…
A sequel to the Ultimate Guide For Every Device…see [ ] The Ultimate Guide To Every Device Part 1!
May be merged into the Ultimate Guide for Everything.
Part 4 of the “TUG” Series.
Note: You may see some users mention transmissions, channels, etc. If you don’t know what that is, look at this guide.
Blocks. Block Coding is what any advanced game needs to create mechanics. This guide will tell you what each block does, and which devices will be compatible with blocks!
The Basics: This is wh…
Introduction:
Welcome back! In the last chapter of Essence of Block Code We worked with the “math” section of the block code section and used the activity feed block.
Variables are pretty important. Although they can be overshadowed by properties (which we will work with in the next chapter), we should still remember to use them.
Logic crates are crazy useful. If you don’t know what I mean, variables and properties have almost no use without them! That’s why I’ll be teaching you how to use log…
So you want to code in gimkit? This is a tutorial that will try give you a good introduction to the subject!
First steps
Only some devices can run code. Some examples of this are the trigger and text object. For now, we’ll use triggers, so go ahead and place one down. When you click on it, will be two tabs on the left: Options and Blocks. Click Blocks!
[image]
Next, click “When triggered”, under create new block. This makes a place where we can write code. The code will run when the trigger …
should be everything you’ll need
3 Likes
It’s ok! I don’t really need likes when I thank someone. I’ll just give you one instead!
3 Likes
How did you like this post above if you ran out?
2 Likes
Blizzy
November 27, 2023, 11:36pm
41
It said I can like it after 30 secs. So I did
Ok Let’s STOP being off topic!
4 Likes
Wait, so if the player’s name is Hi, they get God Mode? (in this sitch)
1 Like
Haiasi
November 27, 2023, 11:40pm
44
Yes, I think that’s how it works.
1 Like
Why do they have a limit on our (meaning everyone) love likes?
Nice guide! This is useful in my game!
Haiasi
November 27, 2023, 11:44pm
49
Let’s get back on-topic guys.
1 Like
Blizzy
November 28, 2023, 12:00am
51
@The_7th_Dragon You can add stuff that tells you how to set the name of a property to check if a player’s name is that property, so you don’t have to preset the name
1 Like
Why does it only work when you step on the trigger? Sorry, I’ve never used a trigger.