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Use channels instead of wires
Wires are 10 memory, while channels are free -
Check if any devices aren’t being used
If they don’t have a function, they are just a waste -
Delete areas that the player can’t see or access
Props and terrain cost memory, so if they can’t be seen, delete them -
Try and figure out better ways to do things (Ask on the forums!)
Sometimes there is a more efficient way to do something. -
When layering terrain, only make it one deep
You only need the bottom layer on the edge of the top layer
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A lot of things don’t require much memory, but they add up
Things like terrain and props use very little memory, but a lot will take a lot -
If two devices can both work, pick the cheaper one
Sometimes, different devices can both do the same task; pick the one that uses less memory -
If you’re using triggers for block code, and they don’t have a delay, you can save memory by using an item granter.
Device Costs
- Check out other people’s tips

