Map ideas... again

I’m looking for some ideas for teleport locations, I already have an gadgets vault, concept room, and behind the bases. I was thinking that I could get some ideas for locations that are safe from enemies. Just, anything, I’m desperate right now.

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Here is a guide that might help:

he wants places to teleport to i think, a shop, some secret rooms, ummm what is the game about

Yes, that is what I’m asking for.

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okay can you provide any screenshots or what is the game for

The game is a battle royale style map combined with Roblox brick tower battles.

you could mak it f a team spends some money on a power up it creates a teleporter that allows them to teleport to their against team

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is this what you are looking for, or something else, if yes please amrk a solution when you find your answer, if no i will provide more

I know, and you could give me more ideas if you want to.

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do you need more or that is enough if you need more, you can make teleporterif they bought a secret things that let them go to a superpowered shop, or a teleporter to an island with materials, or whatever coudl be in a spaceship or a shuttle based on your game setting and theme

Something like Capture the Flag, where there’s an OP powerup hidden in a dangerous maze of tunnels. It’s risky to get to because you can easily get cornered by an opponent.

I like that, I may use that for my top-down map instead, that is a great idea!

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Are the bases based on colors, and if so, black and white? Because, if they aren’t, you could have Echo and Vortex make a cameo. Top-left and bottom-right of the map, secured by a bodyguard of the base’s respective team.

They are Blue, Green, Yellow, Red, Purple. Blue, Green, and Yellow are on the same team, just different bases, Red and Purple are on the same team, also different bases.

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so make a connecting pad between them using teleporters

Maybe have a barrier with no transparency to indicate that the players can walk through into a secret room in each base. This room will be randomized in location at each base, and could contain healing items. You could also use zones to make it so that only certain teams can enter, but I don’t know how to code it, just know its possible because the mechanic is used in Gimkit’s tag gammode.

I like that idea, I will find a reason to use that.

Maybe a trap where you have to fight a boss also is it top down or left to right?

That may also help with building a story, great idea. I have two maps, one top-down, the other platformer, I’m taking some ideas and splitting the into each map, or adding them to both. I already have an idea of who I want the boss to be.

I added the boss, and took it a step further and made it a secret boss, not gonna say anything else about it because I don’t want to get flagged for spam. Also, I do want to encourage you to elaborate more on that idea, I never would have thought of that, I always was focused on making my maps look better and have better gameplay, not adding more lore.

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