I don’t know how to make my game like fishtopia were you can only sell stuff if you have it, and you get different amounts of money for different stuff.
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well for the sell system, you need different vending machines
qmark
September 27, 2024, 6:25pm
3
For fishing, use trigger-randomizers.
[ Resources] Resources for Fishtopia
Introduction:
This guide is for anyone who wants to build their own FIshtopia and doesn’t want to look around too much. This resource page will provide a list of guides to help you build your Fishtopia game.
Resources:
Note:
The Fishtopia system requires quite a few blocks, so be prepared if you are going to make it.
Conclusion:
Instead of running for help, please look through the Community Made Guides first to make sure there isn’t al…
Credits to @Cryptoraider_Gemkit and @Nasou44
Now, we should all know the Fishtopia gamemeode. If you somehow don’t know it, then it’s pretty much a game where you catch fish to sell them for cash. Today, I’m going to recreate the fishing mechanic and how to catch different fish.
Making The Pond “Fishable”
Now, the first thing we’d need to do is to make a pond that we can fish in. In order to do this, We’ll need only ONE device; a button.
Use the terrain tab to add a body of water, in any sha…
I know there is a lot of guides out there for this, but this is the only kind like this. It is fairly simple, and doesn’t take long! But, warning; This guide includes simple block code and only takes up around 0.004 of your memory.
First, add water as the terrain, to make a pond at whatever size you wish.Then place a button. Change the button to not be visible. Then, change the message the button says to Fish? Place five item granters near the pond. Make sure that they show these 5 different …
Sometimes the search bar is the best help topic.
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