So I’m making a cops and robbers game, and I’m trying to make it so that if a cop knocks out a rbber (knocks out with wapon) they will get 50 cash granted into inventory. But, if a rbber knocks out a cop, they don’t get anything. I tried putting knockout managers and relays and stuff, but it doesn’t seem to work. So yea, plz help me:) (sry they didnt let me post things with wapon or r*bbers with it)
lifecycle (Player knocks out) → relay (Specific team) → itemgranter
Will this work?
edit: wait, lemme fix some stuff here
When player knocked out, check team, if team == rbber give 50 cash?
yeah, i cant find the specific team category knockout
Use a lifecycle
wait so like connecting it to a relay ??
The lifecycle has a setting for “Player knocks out”
(trying to fish out mah crammed Info from mah bwain)
buuut
erm
player knocks out (cop team/ I’ma use team 1)
gib da rubber whatever it is
(lemme hop into creative rn)
knockout managers also work too
lifecycle (Player knocks out) → trigger (Specific allowed team) → itemgranter
There we go! Fixed it
thank you very much:)
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