How can i make it so a player gets an item when they spawn in?

use Starting Inventory, and put in the first item the item you need at spawn

It’s easier to use the starting inventory device, because that automatically spawns the item in with he player in their hotbar.

the starting inventory device lets you set items to spawn in the player’s inventory when the game starts
Also, welcome to the forums :wave:

it asks for an item when spawning, for Item Granter you need to perform an action like pressing a button, pressing a trigger, or using a zone

how can i make it when you get knocked out you get an item

Place a lifecycle, and set it to when player is knocked out. Then, have it transmit on a channel when player is knocked out. Place an item granter and have it give a player an item on the channel from the lifecycle.
This is similar to what you just asked:

Here are some pictures:

Screenshot 2024-11-24 11.02.26 AM

you need these 2 items as in the photo.
then connect the wires like this:

don’t forget to choose what you want to choose after knockout

how can i make it so when someone gets knocked out they lose items in inventory

go to map settings then items


under items scroll to the bottom
Fwa beat me to it

Place a knockout manager, and have it remove the player’s inventory by transmitting on a channel to an item granter. The above solution (Fwa) is a lot more memory efficient then this though, so I’d stick with that.

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and put up an item that should be removed after Knockout

@Billybob1 remember to mark a solution if you don’t have any more questions

You can mark a solution by pressing the check box under the reply that helped solve your problem.

(post eaten by author)

There are so many answers and so many questions…
Also, don’t eat your posts. It’s unhealthy lol.

( :heart:) ran out of likes

anyway i need to stop being off topic, i dont want problems hehe

how can i make the counter go up when someone gets knocked out