Is there a way that the player can input text, and that text to be stored into a property value?
You can actually get the player’s username through block code, and through that you can set a text property to the player’s username.
probably the hardest guide here but the only possible way
also will use like 80% memory
backspace is like another 4%
Oh, well. Thanks for the help.
Sadly no, but maybe one day if we ask Josh enough!
Nope, takes way less than that. And now with text ops it can be made better, with backspace being practically free!
I’m making a backspace for text. It takes about .6% memory.