Im thinking of doing a survival type game, its gonna be called “Lost, and found?”
ideas already have
Your a plushie that was lost
When day time, make sure you arent noticed
Hunger/energy stats
Multiple lost and found sections (hiding spots)
Big playground in the center
forumer's ideas
slim’s
Plushies that give quests or tips,
Fun meter & fun meter gained in playground (expandable by others)
King_Thunder_Alt1’s
Psycotic tolder that destroys toys
When player is eliminated, player spawns in a trash can
metal_sonic-1’s (sent from serial_destination_V)
Small crevesies to hide in
JoJoBro
Messy spots that can make you dirty
(Ian addon, being dirty slows the player)
BountHunterX
You somehow were saved by a supernatural spirit in the begining
short summary
Your a lost plushie and trying to survive as long as you can from a psycotic tolder, you need to explore during the day or night, getting suplise to survive as long as possible
You can talk to multiball other plushie’s for tips or quests. The playground offers to increase your “fun” meter. I have no idea what the fun meter is for but some other person can expand on it. Here are a few guides I found relating to a hunger bar.
Your a lost plushie and trying to survive as long as you can from a psycotic tolder, you need to explore during the day or night, getting suplise to survive as long as possible
here is metal’s idea: in some parts of the game you have to hide in a small space where todler cant see you until the todler walks away, if you dont you lose