That looks cute (like very), but that isn’t in SDV
That’s a pretty good fishing stand!
Yeh. I need to configure the daylight cycle (falling asleep If you aren’t in bed before 2:00, displaying a popup to show the time of day, making It slowly get darker, and letting you skip the night in bed. Oh, and it needs to work for multiplayer too.
I also need help with the friendship system. we’ll cut most npc’s, (keeping only lewis, alex, haley, pierre, robin, marnie, clint, sam, abigail, wi||y, marlon, harvey, leo, krobus, wizard and dwarf) the rest will have no story, and only one piece of dialogue like “the weather’s nice today, isn’t it?” or “M0m doesn’t want me digging for worms today”
That’s cool, but it’s considered to be off topic when posting about interests. That’s what the like button is for!
So how would I make rocks, bushes, twigs and trees respawn after a few days?
uhh, that was a reference to vincent but I think now I should make pam say that lolz
Aero I thinkz ur going off topic
- I don’t rLlY think an actual friendship system would would work out well. instead of having a screen that shows hearts, u could do that in dialoughs, at the end, it tells u how familiar they r to the player. Also, instead of detecting what gifts ppl recieve and stuff like that, u could just use a counter to track how many times the player speaks to a NPC and adjust stuff acording to that count.
- when an @dult says that their m0m doesnt want them to go get worms
(I know reference to Vincent but pam saying it?) - For respawning items, triggers or wire nodes would work perfectly well
- NO WAY m0m and @dult r banned words
- NOOOOOOOOOOOOOOOOOOOO I just got my 5th flag now I cant become TL3

if you make a button and wire it to a prop like a tree or a rock like in SDV then it disperse like chopping it down
but now I realize that there is no way for you to pick up the material that came from the thing you just broke …
triggers wired to an rng that does itself every morning after a set period of time through a property or counter
when the item broke, grant item using item granter
I already know how to make the trees and stuff grant items when destroyed I jus need to configure respawn
You spelled it right ;D
Suggestion: scrap most of the crafting recipeise (how do u even spell that), including the chest, since it’s almost impossible to add that into GKC. Keep, the field snack tho, but replace it with the energy bar
Also, dynamic dirt should be clay, sand should be food or a fence block, copper-gold should be the ores, and diamond + should be gems. (remove iridium)
GUYS @Reaper_leviathan HAS ANNOUNCED IT! recipeise IS A WORD!!! ![]()
clay won’t exist, so dynamic dirt can be wood. I’ll keep Iridium, so you can fully upgrade ur pickaxe. It’ll only be found in the skull caverns tho
(post deleted by author) . . . Don’t wanna get flagged
Short answer: no
Long ( I mean short) answer: still no, but marrying is a BIT TEENY BIT LITTLE BIT sensitive, so don’t add it
little easter egg… the player should be able to find our gims, meaning me, @Arcane_Ember and @Immortal_Cap’s as npc’s throughout the map
They’ll find me by fishing, and immortal in the farm cave but I’m not sure what to do with arcane
OK so the farm took up… what looks like a lot of memory. I can’t make everywhere this big so I need suggestions on how to make sectors smaller
Oh yeh reaper, u should defiantly add layering cuz the cliff of the cave looks not layered
It isn’t, and layering is going to take a ton of memory if we do it over the whole map. We’ll need to put down more terrain, which we can’t afford
the cave is a barrier btw
No, no no, just use layers like layer 3 for the cave wall, then use layer 4 for the cliff side
