PLease i need help so put your suggestions in the comments
welcome to the forum @JupiterYT28 ! and maybe you could add shops to upgrade your weapon
puzzles. you need puzzles
Maybe stamina? It would decease your speed the lower it gets.
Welcome to the forums @JupiterYT28 ! What is the theme of your open world map?
ok i will do that since there will be an bank rob and you have to rob it without being killed by sentries
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life! you have to complete quests and the person to die first wins. Its kinda like the board game “The game of life”
We’ll, i’ve never played “life”, so i don’t know what to tell you. Sorry.
Ok! ill add a couple of mazes
oh okay! its fine! ill find someone
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how good are you with wires and devices because i could help with that
I wish there was like some kind of patrolling entity that would be cool
But yeah make a fetch quest
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Welcome to the forum! You should add some areas where you can regenerate health here and there.
WhoAmI
September 16, 2023, 12:13am
14
You could add underwater mechanics, hunger, maybe a puzzle where each button opens and closes certain doors, and only the correct combination will open all of them. For quests, you could do things like find the key in the darkness, or knockout all sentries in the darkness before time runs out, an Earth Vault, an Ice Vault, and maybe a boss battle with custom attacks.
Maybe check out these posts:
Introduction:
Dedicated to @Thats_Gimpossible
So, you wanted to make a good quest in your game, right? Well, this is going to be my post that will teach you how to create and design questlines in your game. I will be using examples from @NavyCatZ and myself.
Good luck. I will be showing you complex, and easy quests starting with the easiest kind.
What is a Quest?
In many different games, a quest is a sort of task that you need to accomplish for a reward. For example, if I was playing a fishi…
**This is a tutorial on how to make a sentry that can talk and/or trade. Click on the arrows below to view the different sections of this post.
Talking Sentry Tutorial Add a zone where your sentry is and resize it (roughly) as shown below:
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Add a game overlay device, and make it a button in the bottom left corner (or anywhere). Set the overlay text to “Talk” and set “Visible on Game Start” to “No”.
Add a wire from the zone to the overlay, and set it to: Player enters zone > show ove…
you could make it so theres a game overlay that says Quest:[quest name] (this would be a button that when clicked attempts to complete the quest. it would have to be a vending machine that requires an item you get when the quest is done.) and then a waypoint to your merchant sentry. Once they did the NPC part, make it give them the specific item mentioned from before, allowing them to complete the quest.
Welcome to the forum, @JupiterYT28 ! Check out the beginner-must-read and forum-tips for more easy help! Read the Community Guidelines for a gist of the rules. If you ever run into a hard problem, talk to anyone in @trust_level_3 . They can help you with hard and in-depth concepts and mechanics!
Remember to mark a solution to avoid clutter!
Instead of saying “find a regular”, you could put a link to the list of @trust_level_3 ’s. Those are all regulars by definition.