I need hard impossible-hard obstacles for parkour ideas

I need new ideas since the ai idea was CANCELED.

I need to know all hard that seems and feel impossible obstacles,jumps, moves,tech, ANYTHING! that go against the player. yes I talking about slope jumps too. I also need to know how to build it too.

  1. slope jumps.
    2.pseudo-wall jumps
    3.trick jumps
    4.invisibles maze
    5.no-look jump
    6.diagonal upwards side neo
    7.extended head hitters
    8 catastrophic
    9 long jumps.
    10
    11
    12
    13
    14
    15

I need 15 hard-impossible obstacles. sorry for the long text. also I rushing this too since I have 7 days of editing time left.

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  1. Pseudo-Wall Jumps
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alright can I get any info on what those are? @LandynSPEEDO802

I need the info on how to build them too sorry.

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trick jumps (one of the platforms have no collision)

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how about an invisible maze?
put a bunch of barriers, arrange them to make a maze, then set them all to 0% visibility.
a bit annoying, but it works

A no-look jump where they have to fall a bunch and then use their double jump at the last second.

the diagonal upwards side neo updated

yes, this is possible you just need 1.5x speed (you actually can do on 1x speed but its the hardest possible gimkit jump i think) Iā€™ma fix image I found how to make harder

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I might help, maybe base it off some of blackholes obsticles in his map?
Also, whatā€™s a pseudo wall jump

Extended head hitters
Screenshot 2024-09-04 8.09.55 PM
i grabbed the image from a diffrent topic, i didnā€™t take the picture

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sorry for the wait due to the forum being down I couldnā€™t get on.

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These are some of the hardest possible jumps (I verified each one). DONT put the catastrophic one unless you really want people to sufferā€¦

Extreme is the least hard, then insane, and then catastrophic btw.

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I have a question regarding the level titled ā€œThe Ultimate Difficulty Chart.ā€ Iā€™ve noticed that it begins with an effortless level, which is a great starting point for players. However, what intrigues me even more is how all the subsequent levels utilize solid-colored blocks. These blocks add a unique and visually appealing element to the gameplay.

I would love to understand how to create that type of solid-colored block for my own projects. Are there specific techniques or tools that I should be aware of? Any guidance on this topic would be greatly appreciated. Thank you in advance for your help!

Wiki Catalog for Types of Platforming Jumps

Maybe you can use this, some of the jumps are kinda hard

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Use the ā€œbarrier deviceā€. It took me a while to find that out too lol

uh. this is the wrong topic.

I donā€™t really like slope jumps but like rift jumps wold be could were you could jump into a rift and get to the next level

u can try adding long jumps

Is this game public or no ? Iā€™d love to give it a try!

the forums donā€™t allow game sharing

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uh. I not publishing it anytime soon.