How to tell how much health a player has

Is there a way to tell how much hp a player has so i can put it on an overlay because i don’t want people to see how much they actually have. Basically can i make pesudo hp

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You want pseudo health? Click this. I think this might help you. If not, tell me so I can further research this.

I do not think that it is possible to tell how much health someone has in Gimkit Creative.

No pictures, the guide is based on pictures

I’m sorry, but the most recent one was from before the picture wipeout, so every guides’ pictures can’t be seen. I’ll see if there is one in the Devices category

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There are none with photos that can be seen. It seems like everyone gave up on it.

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Just pseudo health is actually easy, so property(scope player),
Damage=set property(property-damage)—if property<0-respawn player—set property (max health)

Do i need to have hit detection tho?

mmm actually this is possible and its just properties and a overlay showing only for the host or whoever sees overlay kinda like @Dungeonmaster said
Hey @Blackfox45666 or @SlimExtraterrestrial could you possibly help?

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Fox treat required after explanation :3
But anyway, what ur talking about is more possible with pseudo health than with anything else
of which I have created pseudo-projectiles (after a while)
It’s just very inaccurate, so it’s unlikely it’ll go the way u want it to
I’ve been trying to fix it with some help (of which i got none because all the math forums were dead and I’m procrastinating posting a help topic here)
Moving on, depending on what kind of thing you want to act as the invisible hit box, the problem changes accordingly

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Yeah no its to complicated :expressionless_face:

Well… it in theory isn’t that complicated but just a lot of improvising and figuring out the best way

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