How do I save players’ progress in Gimkit Creative?
Do you mean when the player gets knocked out, do have them respawn at the place they we’re just at?
you have to make a save code system there are some guides on that.
No like when they leave their progress is saved
Hey! First, this should be in Help
also,
Basically you make the player have a secret code or something to access stuff (It can actually be very confusing, this guide can prolly explain it better than I can)
I’ll try to explain it anyway:
When a player gets to a certain point in the game, give the player a special item, then, a checker sees if the player has the item, then has a game ovelay saying, save progress, when the game overlay is pressed, give the player the code, maybe like 725102 or something, make this a property. Then if the player leaves, there can be a game overlay or something that asks for the code, then have the player input with a pop-up like this: option 1: 1 option 2: next number, option 1: 2 option 2: next number, etc. If the player presses a number, give an item special to that. Then when a 7 is inputted check if the player has any of the other items, if not, update a property. Then continue down the list for each number, then once each property is updated, update the first property of “725102”, and teleport player to spot. This is probably a very complicated version I just made up, the guide prolly can explain better than I can as I said before, but yeah.
Wait, I’m confused.
When the player leaves the game?!
Don’t worry, I edited it. Changed it to Help and deleted the ideas tag
so when the player leaves its progressed is saved?
Well, you don’t really use cloud, you just always have a code in the game, but when a player reaches a certain spot, give the player the code.
Well in a certain way, Gimkit Can not save stuff but You can make a number that is preset to represent their loot or whatever
wouldn’t that still reset when the player leaves? because I think the OP means they want the game to save the players progress after the game has ended or they left and rejoined the game.
Yeah code system like aubec said, it’s the only way for now.
You can’t have icloud or whatever in the game (that would be soo cool tho), so you can make a bunch of teleporters with that system but that would take wayyy too much time and memory.
maybe in the future we can get like save slots or wutever, but the save code with encryption is the best we have.
Preset inventories are the only way for now but I think by using the code system that Aubec mentioned, there is a way to somewhat gain all of their progress (If there are also side quests)
I can elaborate more later, if you want
(Why do I keep finding myself in Gnarpy territory??? Such precarious situations I find myself in… (T-T)|l|l )
Use the search bar. https://forum.creative.gimkit.com/search?q=save%20code. There are multiple guides. Please search before posting.
Specifically this one. How to Load a Save Code! (Continuation of Save Code with Encryption Guide)
AEEEEEEEEEEEEEE why are all the gnarpys liking my posts???
Yeah uhm this is impossible (i think)
U cant save progress when someone leaves.
Sure, it can’t be done directly with a device that says “Here’s your code. Have a great day!” However, we can still use block code to encrypt saved data to load saved progress. The only thing that you can’t do with this is give people their save code for when they close the tab, but that’s their fault.
So lemme Recap this for the OP, It is as of rn impossible to store exact Data and save it for each player, the best we can do is give a code that represents their loot and encrypt it so they cannot simply type a random code that gives them overpowered stuff.