This is a guide on how to recreate some ability’s, more will be added in the future.
Here is a guide on how to make a Health regeneration system like Brawl Stars
Anyways let’s begin!
Check this box only if your editing. NOT FOR FUN
And please ask before adding.
(TL3 and higher don’t need to ask.)
Game mechanics.
Game modes
Heist
Items needed
x4 safe props
x1 trigger
x1 Barrier.
Step 1
Place 1 safe prop and set it with the following settings.
Now copy it 3 more times till you have 4.
Stack them ontop of each other.
(You can change the amount of health if you want)
Step 2
Place a trigger with the following settings.
(Make sure it has the collision settings off)
step 3
Place a barrier with the following settings.
Alpha: 0.50
RGB: 242, 201, 205.
Now place it over the props and make sure its bigger.
Your done!
Finished product
Hot Zone.
Items needed.
x1 Zone
x2 Triggers.
x1 notification.
x1 counter.
Lets begin
Step 1.
Place your zone and make it into a circle, now just change to any size you want.
And add a channel named “A”
Step 2.
Make a trigger loop.
Trigger delay 0.5.
Now just wire them toghether.
(Make sure its not visible in game and trigger by collision.)
Step 3.
Wire the zone to one of the triggers.
Now wire the same zone to the 2nd trigger like this.
Now to this same trigger add this setting.
Step 4
Add a counter and set it to the following settings.
And make the scope team.
Now wire one of the triggers to the counter.
Now wire the counter to the zone like this.
Step 5.
Now place the notifications and create a block on wire pulse.
Now just add the following blocks.
(Set the scope to everybody.)
Your done!
Also make sure to add a circular barrier so players can see it.
Brawlers.
Shelly
Gadget Clay Pigeons.
Currently not possible.
Gadget: Fast Foward!
Most of you may know how to make this but for those who don’t here you go.
Devices needed.
x2 overlays.
x2 triggers.
x2 speed modifiers
Step 1
Place 1 overlay and make the settings like this.
Make sure the scope is set to player and the overlay hides when received on channel “cool.”
step 2
Place one speed modifier, set the speed to 2.
Wire the overlay to the speed modifier.
Step 3
Place another overlay and set it with these settings.
And make sure the scope is set to player.
Wire the 1st overlay to the 2nd overlay like the following.
step 4
Place 1 trigger and set the setting like the screen shot.
Make sure its not visible in game.
Now, wire the 1st overlay to the trigger like this.
Now wire the trigger to the 1st over like this.
And wire it to the 2nd trigger like this.
Step 5
Place 1more trigger and set the settings like this
And as always make sure its not visible in game.
Wire the 1st overlay to the trigger like this.
Place another speed modifier (don’t change the settings)
Wire the 2nd trigger to the speed modifier like this.
Make sure a button is wired to the 1st overlay so it pops up or make it visible on game start.
Your done!
Band Aid.
There’s really not a way on how to track players health so this one will give the player 25 health every 15 seconds.
Devices needed.
x2 Wire repeaters.
x1 counter.
x1 health granter.
Step 1
Place both wire repeaters, make sure the delay is set to 0.5.
Now wire them together to make a loop.
Step 2
Place a counter and set it to the following settings.
Make sure the count scope is set to player and that is not visible in game.
Step 3
Now take the health granter and set it to these settings.
Now wire a button or a life cycle to one of the wire repeaters so it can start the system.
Your done
Shell Shock!
Theirs really not a way to slow a player down when their hit by a projectile.
Colt
Gadgets .
I have no idea how make them.
Slick boots.
Like the other Star Power just place a button wired to a speed modifier.
Mortis
Main attack
Devices needed.
x1 lifecycle.
x2 speed modifier.
x1 trigger.
Before you start
This does not damage the players in the area, it only damages them if they are hit by the gadget.
step 1!
Place the life cycle and make it to the following settings.
step 2
Place the trigger and make it the following settings.
step 3
Wire the life cycle to the trigger.
step 4
Place a speed modifier and wire the trigger to the speed modifier (Don’t change the settings).
step 5
Place a 2nd speed modifier and set it to the following settings.
Now wire the life cycle to this speed modifier.
For this I recommend granting the player a pickaxe or any other gadget you choose.
Coiled snake. (Star power)
Still working on this, I’m pretty sure it’s possible.
Contributors.
None.
Feel free to ask questions!