How to make it where you don't respawn when team switching

I’m making a game where you pick characters, it has a player counter, but you switch teams when you pick to be a survivor or k1ller, so it counts you as a new player, which messes up the system that when everyone is out of the zone, it teleports you, because it still thinks there’s players in there it won’t start

There’ this guide on pseudo-teams.

Maybe it could be of use to you?

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No, I’m using tag zones for being able to hit players, so It has to be using actual teams

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Could you add a system where every time you switch teams and the system gets messed up, do the Susie posture opposite to counteract it.[1]


  1. ex: if the system accidentally increments a counter, purposefully decrement the counter back. ↩︎

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