This is how to have a population counter of all sentries in your map. It’s quite simple; however, it’s pretty mundane depending on the amount of sentries in your map.
Needed:
+1x Sentry
1x Counter
+1x Wires
Firstly, of course, you need your sentries. For the sake of this guide, I’ll only being showing one sentry as demonstration.
Now, get a counter. Set the “Starting Value” to the amount of sentries you are counting.
Next, wire the sentry to the counter like this:
Do this for every sentry in the map, and you now have a population counter!
If you guys have a more optimized version, please let me know, and thanks for reading my first guide!
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Wow! Nice first guide…this is a cool idea…imagine, you could do a little farm!
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thanks for the positive feedback!
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well this is cool except the sentries themselfs added up to the counters is a lot of memory and this may not be used much
But I love it
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I have a better way, should I make a guide on it and credit you?
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sure, it’ll probably be more efficient anyway
Okay, I will do it later today
It’s done @Coolcaden26!
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Bump, Who knows maybe this could be useful…Someday
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Yes, its very good!
(For super accurate stuff Incase you have sentries deactivated when sentry activated increment counter, so all sentries in total minus ones that are deactivated until activated with channel)
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