This could be a fun idea to expand on- based off Roblox game Big Paintball (2 and classic), I decided that I want to make a guide with some cool ideas (innovation I guess cause I don’t see any other guys nearly close like this besides laser tag), so yeah. I’m gonna be making this guide, so excited to see my end result. (probably in 30 mins lol)
WARNING IM BOLDING THIS CAUSE I KNOW THIS IS ABOUT TO HAPPEN- IM VERY BUSY RIGHT NOW SO I CAN NOT HAVE PICTURES. IF I SEE SOME PERSON SAY THAT YOU SHOULD HAVE ADDED PICTURE
Ok, so that’s the introduction. If you read that thanks, but yeah. Let the guide begin!
(Warning, lots of remixing and doing your own work. This is just giving you a foundation on how to do this.)
First this is the idea.
- Long ranged gadget with slow firing and high velocity
- Medium ranged gadget with medium firing and medium velocity
- Short range gadget with slow velocity and fire rate
So the items I’m choosing are the slingshot for long, the (glorious, all mighty, versatile, glorified) snowball launcher for medium, and zapper for short.
Alright, so now we got the items.
But basically- don’t get tagged. Just like real paintball (Or airsoft).
Settings, 1 hp, 1 shield, start with 0 shield, and make it so you can’t see hp. Next, make 2 teams, and 1 inventory space slot.
Ok. Everything is now set up. Let’s start!
First- we need to make a map. You can use barriers, light scraps, and red and blue plastic. Those are the materials I recommend. I would, if I can, search up the actual maps from the game to use as inspiration. Use moss and snow and dirt pile thingies as splatter for paint. Make spawn for the 2 teams.
Next, make it so when player knocked out- it removes slingshot, zapper, and snowball launchers. ( I used rare rarity.) Next, make a game overlay pop up shop which shouldn’t be very difficult- just use this guide but instead of vending machines use item granters.
Now you have a mechanic so when players respawn, they can choose their item.
Everything is going great! Your players are playing paintball- but eventually, it gets boring.
Why is that? Well, in the main game, there are special things where if you get a certain amount of eliminations, you can get cool benefits.
First lets make a counter. Make it so you get +1 of any item you want every elimination. This is your tracker.
Then you can use counters to increment and have a goal. Lets say you want a extra speed button? Make the counter increment until 5 and the player gets extra speed. Some ideas for these cool streaks and abilities include, but are not limited to- extra speed, sentries, insta eliminate every player on red, and much more.
So yeah, sorry for the not clear guide. But I wanted to get this idea out there. So what do we have?
- Choose gadget you want on respawn
- Cool streaks
- Epic map
So yeah, that’s pretty much everything you want. If you want to, ( I highly recommend) add a safe zone so there’s no campers.
Really sorry for a pure text guide though- hopefully my next guide will have images cause I’m losing motivation for doing forums stuff :P
Anyways, maybe you’ll use this, maybe you won’t. But yeah, hopefully you found this useful if your ever making a paintball game guide!