So, I was looking over my posts and I saw a reply from @WolfTechnology and they mentioned that a landmine idea would be cool. So, here it is. It’s pretty simple, and it takes less than a minute to build and wreak havoc with. Without further ado, here is the build:
Also, credit to @WhoAmI and @corndoglol42 designs as well.
Materials
All you will need for the basic mine itself are these:
*1 Trigger
*1 Space Trash (Nut)
*1 Respawner
Building the Mine
Building the mine is pretty straightforward, and can be done in 3 steps.
STEP 1:
Click on the nut and go to appearance, then to go prop tint and change it all the way to bright red, or (255, 0, 0), or follow the picture below.
STEP 2:
Place the red nut on the trigger as shown. This will represent the lightbulb of sorts for the mine. It also makes it look more similar to a mine.
STEP 3:
Now the mine itself is done, we just need to wire it to the respawner. Wire it so that the wire reads Triggered => Respawn Player, like this:
Now the mine is done and it will explode whenever anyone steps on it. Note that you could place flooring down above it to hide it more, but that is not advised as it might take away the functionality of the mine.
Now the mine is done and will respawn any player that steps on it. The great part about this is that it doesn’t rely on damage, so it will explode any player, regardless of their health and shield levels.