I’m bad with words so I’ll try to say what I need help with the best I can. So I’m making a dead by daylight sorta game. At the start you have to choose your character, and after you choose you get teleported to the map. I’m planning on making multiple maps, but I have a problem stated in the title. I need help making it so that everyone gets teleported to the same map, the survivors go to their spawn, and the hunters go to their spawn. I’ve seen other things like this, but they’re all for taking one player and putting them somewhere random in game start. If you have a solution please tell me.
so this is very simple so I will help you out first click player spawn then if you see this click any team then change it to this
and this
then put the spawns in to different location then your done
simple right then if you spawn in team 2 you could add a little message saying your a hunter and if your in team 1 your a survivor
….did you read?
After you click a button
If i understood your question correctly, you are asking for people that clicked different buttons to go to different places?
Just wire/channel it to teleporters acting as spawns on the map
..oh
Make a randomizer using trigger block code(there is a guide) to randomize the map
Make it transmit on a channel corresponding with the map selected
Channel goes through two relays, set on all players in specific team
Set the teams to whatever team you used for hunter and seeker
Make teleporters for both relayed channels
You are done