How to detect when a player takes damage

I’m working on a system that needs to detect when a player takes damage from another player using a gadget. Is there a way to do this? I don’t mind using blocks or properties if they’re necessary.

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You can use pseudo-health

Its impossible, sorry. There are many posts like this, its best if you look around before you post.

Pseudo-health isn’t really what I’m looking for here because players use gadgets to deal damage to each other. Thanks for the ideas though

It is NOT impossible just use a zone

You can’t detect player damage from a Zone, Device or Blocks…

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Explain how using a zone would work

Oh i thought it said “how to detect when a player walks through”.

That a zone can do.

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