-How can i make it so only certain sentries do this?
I don’t think there is a way to directly detect hits, only knockouts. However, you could make it so a zone turns on and alters your speed with a speed modifier.
I don’t think there is a way to directly do it with a sentry though. I’ll try tinkering around to see if heath can be linked to a variable.
-0.1 Slower means 0.1 Faster