How to Add/Subract Fragility

Intro

Heya there!
Ever since fragillity came out, people have been wondering: How do I add, or subtract fragility?
Well, today that’s exactly what I’ll show ya!

:penguin: ← Yummy


1st, lets see why this works.


When you set the fragility mode, it’s a health mode.
So logically, adding more health/shield, will add more fragility.

Let’s try…


This simple demo grants health when the button is pressed.

It works! In any health grant mode too!
Also note that this subtracts fragility, because adding fragility is like subtracting health.

“Repeaters are so cool”


Does this work with damagers?

Yes! It does! Using the same demo above [but with a damager] it helps add fragility!

What about blocks?

So now, I’m going to use a wire pulse block using the same demo, with these blocks:


[Yes, I’m using the seconds into game block because I’m very special]

Hey! It works!

Conclusion

Using this useful devices, you can now add/subtract fragility!
Have a nice day y’all!

Time to eat penguins and NotYoyo and tractors


Massive credits to @Ian_is_a_yay for making the original discovery!
Original Post Made By Him.

Thanks to @bug for doing it first though!
[🪦] Fragility: A Guide For Beginners - #5 by bug


:penguin::penguin::penguin::penguin::penguin::penguin: ← YUMMERS

21 Likes

Great guide! [No Likes Left]
No tractors on the menu today.

7 Likes

That’s cool! I’ma add this into my knockback-like map!
10/10 guide

have any peguins to eat?

4 Likes

Yay, i have now made a discovery, yippee

3 Likes

great g##de tomato! :tomato:


no tractors? :tractor:
then today I’m buying a penguin! :penguin:

6 Likes

*bardy [1]


  1. I’m joking, you can call me that ↩︎

6 Likes

Wow! That’s so cool! I’ve tried tinkering around with it, but never explored it.
At first I tried using variables but this makes it look so much simpler.
Wait–is there a simpler method for this? :avocado: Holy avocados! No, never mind, this is GOOD. Great job.

6 Likes

nah are we all converting to penguin diet

overall this is a great guide though

4 Likes

Thank you for making this. Literally everybody keeps on asking this question. Now we can blame them for not searching. It’ll be so much easier to just link a guide. SO MUCH EASIER.

8 Likes

oh how fun


I have no idea what this has a use for, but it’s probably gonna turn out good :D

3 Likes

Maybe some sort of power-boost? Buy less fragility?
That reminds me…
Would med packs subtract fragility?

5 Likes

wow new pfp


and let’s also stop eating penguins for at least 2-3 days, because they might run out and we won’t have anything to eat, they need to reproduce!


Tomato, do we need to make a poll? or is it obvious 1-2? or do you not want to add dificult at all?

4 Likes

I’ll test it later, I have to do homework :/
Good thought though!

3 Likes

You could probably make them with code…
Nothing is Gimpossible.

2 Likes

Well it’d be hard to tell if they consume the med-pack, we’d need them to not be able to drop it. It doesn’t really matter, I was just wondering (since health basically equals fragility).
Same for shield cans, since there’s no “shield” what would happen, nothing?

3 Likes

Well I like to say Its Not Possible as a Gimkits Abilities when i tell someone no

and for yes, its possible as of gimkits abilities

2 Likes

Wow I didn’t knows this worked! Great Guide!

facts :fire:

8 Likes

Maybe you could create a fake overlay that senses when you have a med pack or shield can, and lets you use it that way, removing it when done (Inventory managers and such).

I don’t know…
:tractor: :tractor: :tractor: :tractor: :tractor: :tractor:

5 Likes

I just tested.

results

When I use the shield can, it says “shield can limit reached” and when I use the med pack, it says “already at full health.” So ig not :frowning:

5 Likes

Maybe use the damager to make it so you have a chance to heal?

3 Likes