How do i make it so the last player standing gets a bunch of points AND the game ends WITHOUT CODING!

Hi everyone! So I am making the Hunger Games in gimkit creative (hunger gims) and I want to make it so that the last player standing automatically gets a bunch of points AND the game ends. Does anyone know how to do this? (Btw idk how to use python so plz do not give tutorials where i have to code thx)

well you could make it so every time they k!ll someone they get points or if that’s not what your looking for then you could end the game by using the “end game” device.

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Would some answer from here help:


My Suggestion: Random items could spawn every minute (adjust that). The item could be good or bad.

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Lemme cook for a sec

First of all…

Gimkit does not use Python, gimkit coding is more like scratch where you put blocks together to form logic.

Second…
It is impossible to do this without coding (if your definition of coding includes channels and or wires), channels and blocks are the foundation of a good gimkit game, if you want to do this in gimkit, you have to at least use channels and devices.

Now if you wanted to do this…
Make a property, make the scope global, call it like idk “player count”
Then get a button and put it in your lobby, (I assume you have a lobby that teleports the player into the game) make it so that when the player presses the button it added 1 tally to the player count property, then make a box that the losing tributes spawn in, the box only has a button, when the button is pressed it adds 1 tally to a second property called idk “players lost” then make a bit of block code that basically means [if “players lost” = “player count” - 1 then transmit on last tribute] then make the “last tribute” channel give the winning tribute a bunch of points and trigger a game ender.

If you need elaboration I can provide images for any section in a bit.

Edit - Ima make this a guide before I forget this is cool

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If you can make is so you need at least blank people in then I can do it

What I have is a counter lifecycle and endgame




Your system works… But there has to be 5 players for it to work… what its there’s not 5 players in the game?

You don’t need blocks to do this.

First, make a player counter. This is a lifecycle (game start) → relay (all players) → counter (increment). Now, this counter should update a property, we’ll call it “players”.

Now, have a different lifecycle for “player knocked out”. This is wired to the same counter, but to decrement it instead.

Also attach that lifecycle to a team switcher to make them a spectater, as well as a checker that checks if property “players” < 2. Have a wire go from the checker to a game end device so that if check passes → end the game.

There you go! And for bonus, I can tell you how to make a widget display the winner’s name (think it will require some code though, idk haven’t used end game widget in over a year lol).

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Oh and as for points, not sure what kind of point you’re talking about but if it’s something that transfers from game to game, it’s impossible. Things can only stay in from one game to another, nothing transfers over.

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Ok, here is my second guide ever… ps don’t criticize lol

Materials

You will need
1x item granter
1x end game
1x zone

Building the contraption

First , get an item of your choice in the item granter
Second, wire the zone to the item granter
Third, wire the zone to the end game
Fourth, go into game options, set score to a certain item (the same as the one in the granter)
Fith- enjoy

I hope this guide is useful. (My first one was absolute murdr to read lol.)
-Wolfrising,

ok but i am not sure how to do the make the checker checks for the property

Uh, please tell me if I’m wrong Here_to_help, but I think it’s like this:

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I am working on photos for u @KatnissEverdeen

So uh… I don’t wana be off topic but I just made a guide for this with images…

@JustAToaster they said no coding like with blocks

Welp… This is the only way I know how to do it as you made a system that doesn’t work and you supposedly found a fix but haven’t shared it yet.

Edit - you probably shouldn’t assume peoples genders, it can be rude to some people.

I was just typing it it takes up 3% storage