How do I make a system were it tracks how long a player has been alive. Like Snowy Survival does

I need it to track multiple people but stop counting one person when they get knocked out

Scroll down a bit.

I’d have thought you, of all people, would know to search.

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Lifecycle(game start)>>>>trigger loop(delay 1 sec)>>>>>counter
Lifecycle (player knocked out)>>>>>>Trigger (deactivate)

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