this?
I’m making a fishing system too! Here’s what I did.
so first use a button for the fishing interactions. Connect that to a trigger. Then, add a block that triggers when the trigger triggers.
the block should have this (It should be simple enough to actually read so you can edit it however you want) (don’t mind the extra greyfish1 there. Also the numbers after the fish names are for me to remember the order.) (Remove the addition of the rodlevel if you don’t want to add rod levels) (remember to add those properties!)
After this, add all 10 (or less) fish item granters and make sure to give the player the fish when broadcasted on their corresponding channel.
For the selling part, I’d assume vending machines work but I have yet to get to that part. I’ll update when I actually figure it out! (I’m sure there’s also tutorials online)
i made my own selling system that works with your fishing system. it has a button by the sell station that when you press triggers a repeater with 5 repeates, which is connected to vending machines. the reason for the repeaters is if you have more than one fish, and in my game you get five bait at a time, probably a better way, but mine works
i’m also making a fishing system for a game i am making like one way out and i tried the way the person with the bee profile pic but it will not take my bait and only says out of bait even though i’m not