43434
May 7, 2025, 11:08am
1
i am a new user so could someone explain to me what the block code is and how to use it in gkc
Go into the trigger menu, on the side there is a block code button, for how to use look at
[:newspaper: Resources] Resources for Block Code
What is Block Code?
What is block code, you ask? Block code is coding, but with blocks! Websites such as Scratch , Tynker, and Code.org use block code similar to Gimkit. By most people’s opinion, it is a much easier way to code than C++, JavaScript, etc.
Resources
Feedback
poll
If you have any suggestions, please reply in the comments below!
Introduction:
Welcome back! In the last chapter of Essence of Block Code We talked about finding the block code menu, and briefly explained how each section worked.
I hope you enjoy this section, it shall be longer than the last.
The Chapters:
These are the chapters for “Essence of Block Code”. The bolded chapter is the one we will be talking about.
Chapter 1: An Introduction to the Interface
Chapter 2: Mathematics and Basics of the Essentials
Chapter 3: An Introduction to Variables and Lo…
Welcome everyone, to the very first Chapter of the Journey of block code!
Lesson 1: what is block code?
Today I will answer a essential question to block code, which is: what is block code?? Block code is a programming language. It has a basic syntax.
New word! Syntax
Block code is mainly taught to beginner coders(maybe like yourself!) and was the third programming language I ever learned(if you consider turtle an actual programming language on its on). Block code is simple because when you…
https://forum.creative.gimkit.com/t/essence-of-block-code-an-introduction-to-variables-and-logic/9859t.com/t/resources-resources-for-block-code/60860
1 Like
43434
May 7, 2025, 4:25pm
5
@ShadowDragon44 you know this right could you give me a pic of it
I couldn’t possibly cover all aspects of block-coding, and I am still learning it myself, so check out some of the quoted guides above that explain what block code is and how to use it. Then visit the Resource Guide below for more info.
[:newspaper: Resources] Resources for Block Code
What is Block Code?
What is block code, you ask? Block code is coding, but with blocks! Websites such as Scratch , Tynker, and Code.org use block code similar to Gimkit. By most people’s opinion, it is a much easier way to code than C++, JavaScript, etc.
Resources
Feedback
poll
If you have any suggestions, please reply in the comments below!
If you are trying to specifically build something in GKC, and aren’t sure how to do it, clarify what you want your system to be like and forumers will come and help you out.
1 Like
43434
May 7, 2025, 4:30pm
7
well i was wondering if i could use block code to make like an email sytem for the players to comunacte
In-game chat system: A guide.
In this guide, I will teach you how to make your very own chat system. A few disclaimers to start:
This will take up 10% of memory if you build it exactly as I have; if you use more or fewer options it will vary.
It can only use predetermined messages, and it will show messages to everybody.
Now for the guide.
Here is what seems like a mess of devices and wires, but I will explain it all.
Next to the text that says Starting Overlay:
is a game overlay device with these settings:
The only important thing is that it’s a button that transmits on a channel. I’ve used the channel name chat
.
Back to the picture.
There are 5 popup devices next to the text that reads Section Headers:
. The first one on the left is the first screen of your chat interface. You can design this however you want, but there are a few important things. You need a call to action that says next
as the primary call to action. And this popup should open when receiving on whatever channel is broadcasted when your game overlay is pressed. The other 4 popups in that row are section headers, to make it easier to select your chat message. I’ve used Greetings
, Callouts
, Team Callouts
, and Replies
. Again, you can style them as you’d like, but you need two call to actions. The first must be next, and the second is to use this section. After you’ve made as many or as few sections as you’d like, connect the first to the second with a wire, the second to the third, etc. After you’re done that row should look as it does in that first image. And each of those wires should look like this:
Now comes the harder part. Decide what messages go in what section. Here’s what I used:
Greetings
Callouts
Follow Me!
Come Here
Can somebody help me?
On my way!
I got to go
I’ll Help
Team Callouts
We’re winning
We’re losing
I’m at low health!
Incoming enemies!
Replies
Each of the chat options can be whatever you want, but the call to action page should look like this:
I recommend naming the channel exactly what the message is or doing something like chat/message
to separate channels.
IMPORTANT
The last option of each section should have the second call to action be a back-to-start button. Simply broadcast on the channel your overlay broadcasts on. It should look something like this:
Now for the wiring.
Simply place wires as shown in the first image. All of the wires should be the same and should look like this:
Now for the code blocks:
Here is an example code block
Each popup in the messages section needs one block that runs on the same channel the call to action broadcasts on. Then as the image shows, add an activity feed for everyone that combines the player’s name and their message.
Conclusion
And that should be it! Let me know if you have any issues or questions.
Also, tell me in the replies if I should change the difficulty. Have fun chatting!
-Dayy
i dont know a lot but this should help hade to delte the last bc i dont know a lot and it did not copy quote last time
1 Like
43434
May 7, 2025, 4:38pm
11
so where the images gone otherwise this is perfect
it is old so the imgase dont work
43434
May 7, 2025, 4:38pm
13
ah okay thats why well its perfect anyway
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system
Closed
May 7, 2025, 7:38pm
14
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