When I copied and moved around with 7 triggers, Gimkit crashed. Why is it so laggy when I copy them?? It’s only 280 memory total, but with 3500 memory of sentries, is it fine?
They’re just probably trying to find simple solutions to be helpful. (Although what does it have to do with information technology. Gimkit Creative has nothing to do with information…)
This same thing happened to me, (when making one of my guides) all you have to do to get it to stop lagging is delete all the triggers (except one) and manually change the settings. It’s unfortunate that you can’t copy n paste.
But it’s an invalid suggestion(and unhelpful in my opinion), which raises my interest in questioning their approach, and how they think that’s an IT problem
-_- well now they know it wasn’t the best question to ask, which is why now would be a good idea to switch back and help the user who needed help in the first place.
Try delete ling all your triggers and manually placing them on by one and manually changing the settings
(It’s what worked for me when this happened to me a lil while ago)
I figured it out. Almost everything in my map has the same shut off channel and start channel instead of me having an end game to restart or a start by default. When I give the sentries the same channels, it doesn’t lag though???