Helloâś‹, today we are going to make a battle royale map in gimkit creative.
The steps are:
#1 - Create an area to spawn in like so… (The wall is concrete)
#2 - Add a spawn pad for the players…
#3 - Make 2 buttons
#4 - Create another area for weapons
#5 - add a item spawner
#6 - add any weapon
#7 - Make another button
#8 - make a teleporter in the spawning area
#9 - press the “z” key to make a wire from the button to the teleporter
#10 - Make another area and put a teleporter in there
By now your map should look like this…
Then end the game when there is one player left!
if you want to add a counter so the game ends itself here is how
[Counting and Ending Team Battle Royales! Difficulty [ 🟨 ] or [5/10] [WIP] ]
3 Likes
Welcome to the community @1109628 ! And nice first guide! You might want to be a bit more detailed in your description or this could get flagged as a showcase.
Nice guide! But this type of thing already exists so you might want to credit some of these guides:
[ Resources] Resources for Battle Royale
Introduction:
This guide is for anyone who wants to build their own Battle Royale and doesn’t want to look around too much. This resource page will provide a list of guides to help you build your Battle Royale game.
Resources:
Optional:
Note:
These guides can be customized as per your game, so changes shouldn’t be uncommon. Difficulty ratings also vary.
Conclusion:
Instead of running for help, please look through the Com…
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Hello!
This post is targeted to New Users as Battle Royale Games would be the best for them.
So let’s just get started!
Note: This guide uses wires, channels , scope , and blocks .
How do wires wo…
This guide will guide you on using an different approach of ending a battle royale than other guides do it. Other guides count the number of players at the beginning and then subtract players from that count to determine the number of players left. This approach, however, will count up, so even if a person has joined, the count will not be shaken off.
Guide
Make a lifecycle listen for a player knocked out. It should broadcast on “Player Dead”. Make a global number property named “Num Players L…
This guide will help remove spawn-killing in your Gimkit battle game!
First, make a designated zone in your map. This is usually in the center, but it is your choice. Place down a zone that is not visible to players and does not allow the use of gadgets. Make it transmit on a new channel when entering the zone and on another channel when leaving the zone. You can name the channels whatever you want.
[image]
Next, Place down a barrier. Make it so the barrier activates when leaving the zone and…
Frist make a small room players cannot get out of with a spawn pad.
Then put down a weapon (it can be any weapon).
Then place a button inside the room and in “Button message” type "Enter arena.
Then place a teleporter outside of the room.
Wire the button to the teleporter make sure the in and out are like this,
“Button pressed–Teleport player here.”
Place down a property device set the “property name” to “Players.”
set the “property type” to “number” and “default value” to “0.”
Place dow…
This post is about how to respawn players after the person that killed them dies. This is basically a direct answer to:
The Concept
So the basic idea of this is that each player has a knockout signature. This means that when a person knocks another player out, they receive the signature. In this case, the signature will be the number of bait. When the person dies, all players with the signature respawn. This is just a gross oversimplification of how we implement this, but that is the gist of …
So a vault room would be some type of room that you could get really good upgrades or have a 4x speed upgrade or something like that. My vault room has a 4x speed upgrade and unlimited ammo for all gadgets.
First you need to make a separate room for the vault. Mine looks like this (ignore the upgrades for now):
[Screenshot 2023-10-05 6.56.03 PM]
Next you need to get a vending machine. Put the vending machine in you original battle royale map. Make the featured settings like this:
[Screensh…
Warning:
This guide isn’t finished yet. Sorry! Also, here’s the finished build:
[image]
It says “Mysz’s Team Counter System” because I’m pretty sure this is the first guide about this. This guide is for advanced gims with block code, property, and good overall GKC experience.
Introduction:
Hello! Today I’m going to be showing you how to count how many players are on every team, show how many players there are on a player’s team, and end the game when only one team is remaining. This has been…
1 Like
Nice guide! You should add the part on ending the game at one player though.
By the way i made it all myself and a friend who does not have an account on the forums
Nice guide! Welcome to the forum! Also, try to see if you could add images later!
1109628
December 4, 2023, 5:58pm
15
the codes are all expired
You still need to cover the c0des up. You can still get flagged for c0des even if they are expired.
1109628
December 4, 2023, 6:04pm
17
sorry this is my first time posting so if you can recommend any help that would be awesome
No he doesn’t. The purpose of those rules are to prevent people from spamming to j0in their game. I don’t think that @1109628 was spamming to j0in. He also said that the codes were expired.
5 Likes
Nice Guide and Welcome to the forums, @1109628 !
1 Like
I’m Making a battle royale map and I’m trying to add a “Storm” but I’m not sure how. Any ideas?
1109628
December 6, 2023, 2:56pm
23
I would recommend this to try,
I need help with this because I’m making a battle royale game, but i dont want people to just camp on the edge, so i need a storm that takes away health if a player is in it, and a safe zone in the middle that gradually gets smaller as time goes on