Not sure how that guide is related to this because this just detects our knockout but ok. Also yeah that topic is confusing me and I really don’t think it works.
from what the guide says, it can be transformed to a proptery then check it so if its 0 or below then a force respawn happens.
Makes no sense, right? But it still works, strangely. If it doesn’t work for you, reload or something. Idk why it works for me lol
Yeah but we can’t really connect that to this one which detects actual knockout.
Yup makes no sense. But I believe you!
Do you think this is possible?
- Yes
- NO!
it can be… just later on in future updates.
lol
yea true…but i hope my little info box was helpful
My brain is not braining right now because…
I HAVE TO FIGURE OUT HOW TO MAKE A SYSTEM THAT PSEUDO-TRACKS WHEN A PLAYER IS HIT! (Sorry for caps)
[1]
Build-pleasse is still stressing out over my shoulder
↩︎
I mean if @Gimkit_Loverr is right then I guess we solved this guys!
That could work, but what if we could narrow the time down more?
Not sure if we could. But I kinda like the respawn screen anyway…
The respwn screen takes up 1.34 (according to my stopwatch) seconds to get through.The pain isrealhaving to wait.
so whats the point for this topic? someone not wanting to wait a second lol.
1.34 seconds isn’t that long though…
but you do you! Maybe when (and if they’re freaking out and build-please is staring over their shoulder) they finish their entire health linking system then we can. But for now it will have to be one painful second.
yes. finally you got it.
it adds up though.if you die 50 times that’s a whole minute and seven seconds
Just don’t get knocked out ^_____________^ (get on my level)
I’m joking yeah I guess it adds up but I’ve never really noticed it being a problem ever before and this is the first time I’ve heard somebody complain (lol tho I’m not around any other gimkit lovers like myself :[ )
But you have a rational argument but I guess that one solution above will have to do for now.
I used a stopwatch for my strat and it was 0.87 seconds. Pretty good difference, but it’s not even that bad as it is if you are asking me. If you take longer to respawn, it’s honestly your internet or something. Not really the games timer. (Btw, PLS MARK A SOLUTION!!)
I hope this was helpful, @Y0ur_L0cal_Weird0 !
Simple: Get a better computer.