Escaping the world border in Gimkit (Top-Down)

ouch and I don’t care about that at all I just wanna get passed

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same I’m making a gkc game for this

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Well I did some experimenting And this is how far I got in the border
image

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Is that the border at the edge of the world? If so, how did you do that?

The edge of the world (not the corner) @NoNoWahoo

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How did you do that?

Teleporters and spawn pad also I found a funny glitch if you stick half of your gim across the world border to the left it looks like the other eye disappeared in the other one went more towards the Border of the gim. @NoNoWahoo

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Another thing I notice is that it seems the top border is green, the right is yellow, and the left is transparent…

Yeah i just found out that you can use camera views to see outside the Border.

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Can’t build on it it says something already here. @NoNoWahoo
Also WHY IS THE LEFT ONE transparent?!?!?!

I’ve gotin half of my gim in the Border before but I can’t do it again.

Nice you’ve gone far I’m trying to do some cool tech with my devices

I cant see the green bit…

so I can you fit through

Why would this be useful, it wouldn’t do crazy theoretical stuff that would be groundbreaking? It would just give us more space in the end, and memory would just limit us from using all of it, anyway. There’s just no point in going past the border if we don’t know what’s beyond it first. Trust me, all of this work will almost certainly be disappointing. Not that you guys are doing anything wrong, but Gimkit is about creating value with what you have and sharing it with others! And for the groundbreaking stuff, that would just help us bring more creativity, but this (going beyond the border) seems like it wouldn’t do so because of memory problems. Sorry if this sounds a bit harsh.

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and back on topic please. um lag glitch Player collision idk?

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can u tell @wimpywimpywimpy2 that plz

yes

i’m so sad because I will never talk to @wimpywimpywimpy2/Bro again!

maybe there is some way you could combine the camera view and barrier ideas.