This is a guide to tell people how to make a security camera system and yes I know there were guides on this subject. However, this guide is more updated and has pictures.
So Let's Get Started.
Materials Needed
Devices I used:
1x button
1x counter
1x property
1x trigger
3x game overlays
10x camera points(you determine this value don’t worry)
Step 1 Button Settings
Start off by placing a button that is not visible in game. Name the message to whatever you want and set the When button pressed transmit on → openCameras
Step 2, Game Overlay Settings
Next place down the three game overlay’s, make sure that you wire the button to each overlay so When button pressed → show overlay and set the settings to this:
You will have to change the overlay text and when button clicked,transmit on to whatever your channel is, the position is for you to choose, the show overlay when receiving on will change based on what your channel is that you are naming, the hide overlay when receiving on will be set to Cameras Closed,camReset(you probably only need the camReset channel but that is for you to decide.)
Step 3, Property settings
After that you can take a property and do these settings:
You can change the name of the property to whatever you want.
Step 4 Counter Settings
Next take a counter and make it not visible in game and wire the “Next” game overlay to increment the counter and wire the “Back” game overlay to decrement counter. Make sure the button updates the “Cam” property.
Step 5 The Trigger And Block Code
Now place a trigger that is not visible in game and does not collide with players, and put in the trigger when receiving on: NextCamera,PreviousCamera Make sure the scope is set to player.
Now for the hard part… the block code. Create a new block for when triggered. And use these blocks…(use as many as you have cameras… the absolute maximum amount of cameras you could do is 12 cameras)
You just change the cam1 to whatever number camera it is: cam1,cam2,cam3, etc
The camReset is the channel the close camera game overlay sends a signal through… make sure you have it in the When button clicked, transmit on → camReset
Summary
Once you do this you should be able test it and it will work
This is what I managed to create that actually worked.
Some things to note: the system does not have a maximum or minimum property amount… so if you get to the last camera and try to continue, the system will continue and you will have to click the back button however many times you clicked at the last camera plus one more.
Hopefully this could be used to help other people out who need a more accurate system for security cameras.
Rate how difficult this guide was:
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10/10 Insanely Hard
0voters
If anyone that can make this into a wiki please do.
I honestly completely forgot how to do dropdowns… I haven’t really ever used them so I forgot… if you guys could help me with it, it would be greatly appreciated.
This might be classified as off topic in a way… but it needs to be said.
To all those who helped and supported me in my original post about security cameras and then on this post… thank you. Without you guys’ help, this guide wouldn’t be here and people would still have to struggle with making a system like this if they were new to gimkit.
All in all, I am just glad that we have a great community on a great platform. Everyone in this community deserves my complete and utter respect. Keep doing what you guys do best.
To prevent this from making the post off-topic, just like this message instead of creating a message about it, only post a response to this if you have something that is about the security camera system.
The system does not instantly put you into the camera points… you have to click the buttons that pop up when you press the actual button that triggers the system. I did know about this and didn’t think that it would be a big issue.
Can you let me know if the system still works by pressing the buttons that activate when you activate the system.
Pressing the button doesn’t immediately activate one of the camera points. You have to press the next or back button first. You can fix this by having the trigger also trigger when recieving on Cameras Opened