Does anyone have a better speed system?

What is the GK8 speed changing system? What is GK8?

GK8 is GimkitKart 8, and the speed changing system is one of the core parts of the game. If you still don’t get it, go play it on Discovery.

Okay, thank you!
(why didn’t you say that earlier?)

So, what’s going on here? Why do you need so many triggers?
I assume some of it is for different power-ups 'n stuff, but it seems like a LOT.

YOU HAVE 56,000 PLAYS???
So that’s why my measly 3,000 plays can’t get on the trending list!

This seems to work pretty well…
if it only works for the host, use wires:
Player teleports to track --------> Activate speed

The top 4 triggers and the line of nine are if you get and use a mushroom. That smoothly transitions the player from onroad speed to mushroom speed and back.
The bottom four are smoothly transition from onroad to offroad back to onroad.
The other triggers start the processes.

Then the speed will always be the same…

One of the biggest things about GK8 is the fact that is has dynamic speed.

What do you mean by ‘only the host can use it’?

The speed system only works for the host. Everyone else walks around at x1 speed. NOT supposed to happen.

Is it supposed to be like that, or does it just not affect the other players?

Fiddle around with wires.

No.

do you use a lifecycle anywhere?

That is not an okay solution!

I have to use channels due to concat.

Is the property set for player (if meant to)? Maybe you need relays or something to communicate with the correct player? No real idea, it seems like it should work to me.

Yes, a few. One to start a live player counter, and one to fix another bug that we don’t need to talk about.

2 Likes
  1. do you have relays for all the game start ones?
  2. did you check all the scopes?