Hey Gimkit Creative! I’ve been working on one of my games, and ran into a little problem with hunger. I want my players to have a survival bar so that if they don’t have enough of a certain food item, they get dealt 1 damage. Any tips or ideas on how to make this work? Thanks!
absolutely FIRE title
Hello! Here is how to make a hunger bar!
Lets get started!
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Lets grab a lifecycle and a relay. Both at default settings! Wire them together!
Event Occurs --> Trigger Relay!
Now wire the relay to the trigger!
Relay Trigger --> Trigger!
These are the blocks for the Trigger!
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This makes it so the property hunger is set 1 less than it was before! Then it checks to see if it is <= 0! If it is, then set it back to 0 and broadcast on “start damaging player”!
There is this real…
id recommend looking at this guide right here, it looks like it would help you!
remember to search before you post!
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I think if you wanted a hunger AND food system this guide would probably be better for your game (in my opinion)
Welcome to the Simply Saturation guide!
Ever wanted to make your survival/sandbox game stand apart from the rest? This simple guide will show you how to create a hunger system similar to the one in Minecraft, utilizing saturation.
By the end of this guide, you should have successfully created a system that can:
Inventory for sorting through foods.
Edible foods.
Drain energy over time, but not immediately after eating.
Visit the “Make it your own” section of this guide for some ideas on how y…
system
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December 7, 2025, 3:03pm
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