like I know you can turn off gadget fire but can you make it so projectiles can’t get in either
Or another solution can you make a wall that players can walk through but projectiles can’t
Try this guide. This may help you!
Yes go I the settings of the zone and put gadget fire = no
that didn’t work
They mentioned that in the post, but that setting doesn’t stop the projectiles from getting into the zone.
Projectiles can still be shot in from the outside
yeah…
here is an idea:
barrier that is slightly smaller than the zone
Settings:
zone: when player enters, transmit (channel)
when player leaves, transmit (channel2) scope: player
Barrier: (scope=player) deactivate when receiving (channel)
Activate when receiving (channel2)
so when you enter, the barrier will block the projectiles.
oh then put a barrier maybe to blck
Strange, the guide Txme posted should work.
What is the safe zone for?
A shop in 4 way capture the flag
I think they changed something that has been effecting guides like this. Ever since one of the recent updates, you can’t make a projectile-only barrier, maybe it’s the same for this.
Make the area only accessible through teleporters
teleporters don’t teleport projectiles, so…
And have a zone disable gadget firing in the area to.
Wait make it if you want to enter our go though a teleporter
Then when the player is in the zone the barrier is deactivated
yeah but to the people outside it is activated because of the player scope
make sure to make the barriers slightly smaller than the zone though!
Oh okay I’m going to test it out then
it works thank you
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