how could you make a ball deal damage. also could this be possible when it is moving
The ball doesn’t interact with the player hitbox so I don’t think this is possible…
Yea this is not possible yet sorry :(.
Nope, sorry its not possible.
ERRMMMM it might be? let me test then ill report back
yeah that’s what I thought but I also thought there was a guide on this?
From the looks of it you could just not in the way this person want
SOOO HERE WAT U CAN DO!! take the ball and make it so when it enters the goal it will damage the player thats really the only way the ball can make a player take damage
the ball does not have health anyway:it is just fragile pineappleman
Correction
, the player hurtbox, sense the ball is dealing damage to the players.
but yeah you cant detect when the ball is hit [1], so this is impossible as of now, its not possible yet, maybe some technical shenanigans will happen and we might figure it out, or team Gimkit might just add it in a new update.
yes im a nerd, so be it >:P ↩︎
Same difference , but yeah regardless the ball doesn’t HAVE a way to deal damage.
Guys aren’t we missing out on the Pseudo? Yeh yeh Pseudo is a lot but I remember this same topic coming up, and the solution was a Pseudo ball or zones that are circular
I mean you could do this,but it is not the best way and probably this type of play might never happen and there are many people who made this type of stuff and you need look,but i hope you can find it (but in the long term) It not possible
Psuedo Ball or zones that circular ver possibel and very real and but its pretty complicated and works of it are made by many people and people in conversation o how think about pseudo zones or ball can be made and used, but im pretty sure that most people don’t use that
yeah but, they want a moving ball, and that would take a lot of memory just for the system, let alone if you actually want to be able to see the ball
to make it work there are 12 goals that act like a coordinate system this is then noted
then using a player coordinate device we take both coordinates and run them trough this
then we compare them and if both values are equal a damager then damages the player
the ball can now do damage
Please mark a solution @Pineappleman, if you are satisfied with your care!
Those who know, know.
Edit: Even if you solved your own problem yourself!
Did Pineapple man just pretty much solve his problem
Does that mean he gets his own solution? bruh
Don’t mark yourself, that’s solution farming.
Ping a TL4
@Turtle @Kat_aronii