Can properties be bigger than their character limit in game?

If you need to store even more data, you could use an encoding system. I think (can’t confirm, sneaking on forums in math class atm) that text properties support all of unicode, so you could use base 65565 encoding or something to store absurd amounts of data.

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would something like this work?
Screenshot 2024-02-21 9.34.53 AM

You don’t need that many create text with blocks

it was an idea
I just did that for the concept

No, this will max out at a limit of 512 characters. Encoding is needed in order to store more data.

You can bypass the character limit, look at this:

It shows a good example of an ENTIRE library of words in ONE property.

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I’m in Ela class rn - I’ll look into it - thanks!

What do u mean? I don’t think I can help, but if u explain, there’s a chance I can try.

For Foxy's eyes only...

@Foxy, I can’t believe the topic was flagged. Can u give me a link to your Padlet? I’m on a different device.

The gear icon



=memory efficiency

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Oh wow- I didn’t realize you could do this
@FusionLord this is what you’re looking for, ignore what I said, as it is unnecessarily complex.

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That’s not what I mean - also the max in making - game is 512 - I just checked @teapot.

currently in study hall lol, but I think all these are good answeres

I was replying to gimkit101

You can use the “create text with” function to bypass it, this is either an oversight by gimkit or just a niche feature.

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It’s absolutely an oversight… but I don’t think there’s any need to file a bug report anytime soon :slight_smile:

gimkit101

people were being off-topic despite several reminders
padlets are in bio

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Wait then how would you convert the text to a number?

You can use an “interpreter” to see if letter = letter, then use the create text function to create text with a “translated” property and the number it corresponds to. (horribly inefficient but it gets it done)

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You can convert text to a number by putting it into a text property and then multiplying by 1. It has to be a property though cause it won’t let you multiply a string. I learned this from @Blackhole927

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Okay - I’ll see what I can do. Just don’t expect something so soon.