I was reading this tutorial. Getritheked Voting when i came across something I didn’t get⬇️
Now, make a trigger. Add a wire from the popup to the trigger. It should be “secondary call to action clicked” to “trigger”. Add a block in the trigger. Make a player-scoped true/false property called “In Queue”, with a default of false. Make the trigger’s block set “In Queue” to true, and add a block that broadcasts on “Check If Go Time”. Make another trigger that receives on “Check If Go Time”
Help what does this look like
which part are you confused about? “check if go time” is a channel, if that’s what you couldn’t figure out.
What part do you not understand?
VALUEX
October 26, 2023, 2:52pm
4
Judging by the title I’m guessing you need help with block code. If so check these guides out:
This is a wiki guide. That means that anyone can edit it. Feel free to add to this guide as long as it contributes to the guide.
Introduction
I just want to thank everybody who has ever helped me understand block code, such as, but not restricted to @Blackhole927 , @getrithekd , and @ClicClac .
Block code is a useful way to transmit messages in Gimkit Creative. It is customizable, and allows you to do many things.
You will learn about block coding in gimkit creative and understand what block cod…
A sequel to the Ultimate Guide For Every Device…see [ ] The Ultimate Guide To Every Device Part 1!
May be merged into the Ultimate Guide for Everything.
Part 4 of the “TUG” Series.
Note: You may see some users mention transmissions, channels, etc. If you don’t know what that is, look at this guide.
Blocks. Block Coding is what any advanced game needs to create mechanics. This guide will tell you what each block does, and which devices will be compatible with blocks!
The Basics: This is wh…
So you want to code in gimkit? This is a tutorial that will try give you a good introduction to the subject!
First steps
Only some devices can run code. Some examples of this are the trigger and text object. For now, we’ll use triggers, so go ahead and place one down. When you click on it, will be two tabs on the left: Options and Blocks. Click Blocks!
[image]
Next, click “When triggered”, under create new block. This makes a place where we can write code. The code will run when the trigger …
Welcome to Code Quest -
A guide to learning how to use block code in Gimkit Creative!
This Guide is a work in progress
Want to help contribute to this guide? Simply send your part in the comments, I’ll edit it a little bit and put it into this topic with credit to you!
Updates:
Version 1.1 - Added Part 1 (chapters 1-3) - @Wumpus
Version 1.2 - Added Chapter 4 - @VALUEX
Version 1.3 - Set Up Code Quests
Version 1.4 - More Possible Chapters Listed
Version 1.5 - Added Chapter 5 - @VA…
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@getrithekd can you hep clarify?
What the block look like because the blocks there are not in blocks
That is just as confusing, blocks not in blocks…
He mentions some blocks in a trigger that can’t be found in block code
Then if he hasn’t said it, no one but @IlliniSD , or @getrithekd would no the anwser. SO I would ask them or just mess with it yourself.
Ok. So the block code inside is simple enough that I didn’t think it needed a picture… Basically, I say to make a block in the trigger and not do anything with it until I say more about it.
Ohhhhhhhhhhhhhhhhhhhhh ok. Thanks!
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system
Closed
May 7, 2024, 12:33am
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