How do you make it so that the scoring tracks how many goals you make in Blastball?
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Joey
February 8, 2024, 7:45pm
2
I’ll try to help, one sec while I check the device list.
Joey
February 8, 2024, 7:51pm
4
@OrangeGiraffe are you there?
something to do with a Counter… I’m guessing.
This might help though:
My draft disappeared…
But welcome!
From well experienced veterans on gimkit creative and its forums, to the new generation of gimkit players…
Hello! In this guide today, we’re gonna be learning the ULTIMATE GUIDE to the new gimkit device, Blastball.
Now with that out of the way, lets cont…
Wait? What’s Blastball you asked? Glad you definitely did ask!
What is Blastball?
Now, Blastball is a simple topic to conceive, and I’m not gonna spend much time here sin…
The Blastball gamemode just released, and it’s pretty likely many of the features will be coming to gimkit creative! If it does, here are some ideas for games!
1 - Demolition Soccer
Similar to rocket league, this game would take blastball and add a new level of competitiveness. By setting up a tag zone for both teams, whenever players would run into each other, they would explode!
Blastball is quite boring, but adding this new level of fun to it would be pretty cool!
2 - Keep Away
If you’ve…
remember to check before you post!!!
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Joey
February 8, 2024, 7:55pm
6
I hope @OrangeGiraffe sees this thanks, it saves some work from me.
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Yeah, I didn’t see anything about increasing score so:
Item needed Ball, 2x Ball capture zone, and 2x counters.
Put ball capture zones in each of the “goals” and resize them to make then the size of the goal, then wire the ball capture zone to the counter, and the other ball capture zone to the other counter. That should work.
If it did then please mark a solution @OrangeGiraffe
Please don’t ask for a solution.
Also,
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Put ball capture zones in each of the “goals” and resize them to make then the size of the goal,
The Ball Capture zone is the goal itself.
I know but just in case they build a “goal” before like decoration
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your full name (optional):
then wire the ball capture zone to the counter, and the other ball capture zone to the other counter.
Maybe use channels? For more memory efficiency.
Thank you for all the amazing information!
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@OrangeGiraffe can you mark a solution if your problem is solved?
Yeah, it needs multiple counters, depending on how many teams you have.
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