đź›  Beginner Tutorial 5 (Difficulty 3/10)

In this tutorial, I will explain the Sentry, Property, Life Cycle, and Knockout Manager as well as use these to track your Kill/Death as a score. Difficulty :green_square: If you haven’t already I recommend checking out my introduction guide.:hammer_and_wrench: Gimkit Creative Tutorial Introduction

Sentry




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Gadget- The weapon that the sentry is using.
Aim Accuracy- The chance of the sentry firing directly at you.
Fire Rate- How often the sentry fires.
Sentry Health- How much health the sentry has.
Sentry Shield- The amount of shield the sentry has.
Use Adaptive Health- Whether or not the sentries’ health will change with the number of players.
Sentry Appearance- Whether the sentry is a robot, green plant, or purple plant.
Sentry Team- The team the sentry is a part of(will not attack the people on this team)
Adaptive Health Amount- The amount of health added to the sentry for each player in the game.
Adaptive Shield Amount- The amount of shield added to the sentry for each player in the game.
Respawned Enabled- Whether or not the sentry will respawn after it’s knocked out.
Respawn Duration(seconds)- How long it takes for the sentry to respawn.
Sentry name- The name displayed when the sentry knocks someone out or is knocked out.
item Drop- The item that will be dropped when the sentry is killed.
Droped Item- The item that will be dropped.
Amount of Item Dropped- How many of the selected item will be dropped.
When Sentry Knocked Out, transmit On- When the sentry is knocked out it will transmit on this channel.
Active on Game Start- Whether or not the sentry is active when thew game begins.
Activate Sentry When Receiving On-
The Sentry will be activated when received on this channel.
Deactivate Sentry When Receiving On- The Sentry will be deactivated when receiving on this channel.

Property


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Property Name- The name of the property
Property Type- Whether the property is a text, number, or true/false value.
Default Value- The starting value for the property.
Property Scope- When the property is changed who does it change for.
When Property Value Changed, transmit On- If the property is changed this channel will be transmitted.
Broadcast value change on Game Start- Will say if the value is changed when the game starts.

Knock Out Manager



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Knockout Target- If the knockout manager it looking at players or sentries.
When Target Knocked Out, Transmit On- When the “Knockout Target” is knocked out it will transmit on this channel.
Grant Item- Whether or not the player is knocked out will be granted an item.
Active On Game Start- Whether or not this device works when the game begins.
Active Scope- When this device is activated/deactivated who dose it change for.
Activate When Receiving On- The device will activate when it receives on this channel.
Deactivate When Receiving On- The device will deactivate when it receives on this channel.
Item to Grant- The item that is granted on death.
Item Amount- The amount of the selected item.
Grant Strategy- How the item is granted(To the player, on the place the player was knocked out, or on the player that is knocked out the other player)
Use Drop Chance- Whether or not there is a chance that the item will drop instead of it always dropping.
Drop Chance- The chance that the item will drop on death.

Sentry-Knockout Scoring

This system will grant points for knocking out sentries and take points if the sentry knocked you out. There is also a variation using life cycles instead of Knockout managers for PvP.

  • Setup
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Other Resources
  • Knock Out Manager x2
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  • Sentry
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PvP Variation

The only change is that you need to remove the Knockout manager for the sentries.

Polls

Should I use this format for the rest of my guides going forward?

[poll type=regular results=always chartType=bar]
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  • No
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5 Likes

Very helpful for new and users like me(a semi-old timer)! I can’t wait to see it finished!

4 Likes

Great Guide, lol (Semi-old Timer)

4 Likes

Yes! Another one! Nice job, @awesomeT43!

2 Likes

Sorry this took so long, it’s finished now.

1 Like

Can you add tags so new users can see it easier?

1 Like

What tags do you suggest I add?

1 Like

beginner-must-read , but maybe psa.

beginner-must-read is for forum-related content only, and this is the 5th of these guides I’ve made, it’s not really a psa.

1 Like

ok

beginner-must-read is unused, please remove the tag.

1 Like
1 Like

Oh. Never saw that.

2 Likes

How are you not a regular?

Yeah what? (How’d you get suspended?!)

I don’t know, but now I am? (Nooo!! You were banned!!! )

this helped out thank you

2 Likes

Welcome the community, @AverageFallGuysBean!

1 Like

Welcome to the community!

Welcome to the forum, @AverageFallGuysBean! Check out the new-user-must-read and forum-tips for more easy help! Read the Community Guidelines for a gist of the rules. If you ever run into a hard problem, just ask away! After all, this is a community forum!

2 Likes