Hi guys, you guys probably have used popups before.
You might use it to display some text or to notify players or to give directions to players!
Well, there actually more to popups than you might know
Well, for starters, there is a primary and secondary call to action. A call to action is a button that shows up when a popup opens. Like, in a popup, there might be a OK! call to action.
This image shows a primary and a secondary call to action button.
Also when you wire a popup to something, you could choose whether [certain event] happens when you click the primary or secondary call to action is clicked.
You can try experimenting with this, and if you add primary call to actions for the response in dialogue, your games will feel more professional!
LOTS of thanks to the community for encouraging me to keep writing!
When I saw all of the positive comments on my post, IT FELT AWSOME!
This is more than I could ever ask for!