Making a game, there’s an evade stage. When you do get past the enemies you have to evade, a barrier activates. The barrier has collision against me, but not against the snowballs from the enemies. I noticed the wall terrain wasn’t working either.
place another barrier on top of the bugged one
I’ll try that :\
Refresh maybe
I know refreshing isn’t the godly solution to everything but its worth a try.
Summary
Or is it
Is collsion turned on if it is not turned on projectiles can pass through the gate
Collision is on still not working
Those might be snowball props
iirc those exist?
It’s not editted! The snowballs are from the sentries under the dog emojis
And the snowballs being smaller is because the sentries are smaller than the projectiles!
Also, THE CIRCLED PART IS THE SNOWBALL SMASHING BECAUSE OF SNOWBALL LAUNCHER PROJECTILE RANGE?!
I’LL SHOW YOU A VIDEO OF THE SNOWBALLS IF I HAVE TO!
please make a gif so it would be easier for us to help you
Yes.
The animation makes it grow larger while the projectile is moving.
(Also I don’t know how to paste a video into here )
If we were allowed to share gimkit codes then I would let you see it for yourself
Nope its fine I tested it , your right .
My bad and sorry for the false accusation
and for your gif problem
Since it blocks players (I’m guessing)
Maybe, somehow, this has to do something with this guide?
Well, it isn’t active on game start, and it activates when the player gets past it. Does that mean that I have to make the player teleport to the other side of the barrier
It worked :{ I really didn’t want to have to take up that much memory tho…
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