So i tried searching forum before, with this same topic, but it was just the props moving when someone else is playing. If no one knows how to do this, i respect that.
btw what im refering to is a little animation scene that helps with storyline.
The art tag is reserved for guides. You can’t really. But you can make something sort of like Cereza and the Lost Demon’s book cutscenes with the game at the bottom.
the only thing I could think of is the player moving a bit when the Call To Action is clicked.
So, you want to make animation, huh? Well, you’ve come to an okay place to learn! ( Not necessarily the right place, but it’s a start)
(Sorry for the lack of updates recently. I’ve been going through a lot in my personal life, but I’m back!)
Update Log This is where I will post all of the updates for this guide, along with new art additions!
Credits to <a class="mention" href="/u/wumpus">@Wumpus</a> for the idea to add an update log
11/16/23: Guide created, add…
How to Make Animation | Difficulty:
Introduction
I’ve seen some posts regarding animation, and so I decided to go through the pain to make a meh car look like it’s driving.
Disclaimer
The reason this guide is is because of the repetitive work. If anyone finds a better way to do this, please tell me! I would want to know how to make this more effective. I’m making this guide because I didn’t see any others about this, and if you already knew this, then, well,…
This post is wiki if you wish to contribute. I made this guide so people can relate IRL animation to Gimkit Animation
Guides
What is Animation?
Animation refers to the technique of photographing successive positions of models to create an illusion of movement when the movie is shown as a sequence.
Think of it this way. When you are watching TV, there are frames, meaning you are watching some form of animation.
This is an example of traditional animation:
[image]
How is Animation Used In…
Next time search before posting there are all of these results and more if you simply search animation.
To make the player not visible when the game starts make a large barrier on the above layer that covers the screen
Use 2 triggers for a loop instead of the 2 repeaters in that guide to save 1000 memory.